Terms and Conditions
Effective Date: JUN 01, 2026
Company: NE Designworks, LLC, ”Company,” "we," "us," "our")
Website: https://nedesignworks.com
Contact: info@nedesignworks.com
These Terms and Conditions ("Terms") govern your access to and use of our
website, our products, and our services — including (a) the sale of custom
furniture, (b) custom software development for business clients (including
commercial enterprise applications and custom mobile applications), and
(c) end-user apps and games we publish and sell directly through digital
storefronts such as the Apple App Store and Google Play. By using our
website, purchasing our products, downloading our apps or games, or
engaging us for services, you agree to these Terms.
If you do not agree, do not use our website, apps, or services.
1. Definitions
- **"Goods"** means custom furniture and related items manufactured or supplied by Company.
- **"Client Services"** means custom software development, enterprise application development, mobile application development, design, consulting, and related professional services delivered to a business client under a Statement of Work.
- **"Consumer App"** or **"Game"** means software published by Company and distributed to end users through digital storefronts under Company's own brand.
- **"Order"** means an accepted purchase of Goods.
- **"SOW"** means a written Statement of Work, proposal, or quote describing Client Services.
- **"Client"** means a business or individual purchasing Goods or engaging Client Services.
- **"End User"** or **"you"** means an individual who acquires or uses a Consumer App or Game.
2. Use of the Website
You may use this website only for lawful purposes. You agree not to:
- Use the website in any way that violates applicable law.
- Attempt to gain unauthorized access to any portion of the website, server,
or related infrastructure.
- Use any automated means to scrape, copy, or harvest content, except as
permitted by our `robots.txt`.
- Interfere with or disrupt the website's operation.
- Introduce viruses, malware, or any other harmful code.
PART A — CUSTOM FURNITURE SALES
3. Quotes and Orders
Quotes for custom furniture are valid for **[30] days** from the date issued
unless otherwise stated. A quote becomes a binding Order only when (a) you
sign or otherwise confirm acceptance in writing or electronically, and (b)
we receive the required deposit (see Section 4).
We reserve the right to refuse or cancel any Order at our discretion,
including for errors in pricing, product availability, or suspected fraud.
If we cancel an Order before production has begun, any deposit you have
paid will be refunded in full.
4. Pricing and Payment
- All prices are quoted in **[USD]** and exclude applicable taxes, shipping,
and delivery fees unless stated otherwise.
- A non-refundable deposit of **[50]%** of the Order total is required to
initiate production.
- The remaining balance is due **prior to shipment or delivery** of the
Goods.
- Accepted payment methods are stated at checkout or on the invoice.
5. Custom Order Specifications
You are responsible for the accuracy of all specifications you provide,
including dimensions, materials, finishes, hardware selections, and
delivery location. We will produce the Goods based on the specifications
confirmed in writing in the final Order. Variations in natural materials
(wood grain, leather, stone, fabric dye lots) are inherent characteristics
and not defects.
6. Production and Lead Times
Estimated lead times will be communicated when your Order is accepted.
Lead times are **estimates only** and are not guaranteed delivery dates.
We are not liable for delays caused by suppliers, shipping carriers, force
majeure events, or factors outside our reasonable control.
7. Shipping, Delivery, and Risk of Loss
- Unless otherwise agreed, Goods are shipped F.O.B. our facility. Risk of
loss passes to you when the Goods are tendered to the carrier.
- You are responsible for inspecting the Goods upon delivery and noting any
visible damage on the carrier's delivery receipt.
- Any claim of shipping damage must be reported to us in writing within
**[5] business days** of delivery, with photographs and a copy of the
delivery receipt.
8. Returns, Cancellations, and Refunds
**Custom Goods are made to your specifications and are non-returnable and
non-refundable** except as required by law or as expressly stated in these
Terms.
- An Order may be cancelled by you in writing **before production begins**
for a full refund less any deposit retained for design, materials, or
other documented work performed.
- Once production has begun, deposits are non-refundable and the full
balance becomes due if the Order is cancelled.
- Defective Goods are addressed under Section 9 (Warranty), not by return.
9. Limited Warranty on Furniture
We warrant that Goods will be free from defects in materials and
workmanship for **[one (1) year]** from the date of delivery, subject to
normal use and proper care, unless these goods and defects are an intentional part of the production process. Some imperfections in wood products may be unpreventable and intentional due to grain, knots, joinery and aesthetics.
This warranty does not cover:
- Damage from misuse, accident, alteration, exposure to extreme conditions,
or failure to follow care instructions.
- Normal wear, including variation, patina, or aging of natural materials.
- Goods that have been repaired or modified by anyone other than Company or
an authorized party.
Our sole obligation under this warranty is, at our option, to repair the
defective Good, replace it, or refund the purchase price. **THIS WARRANTY
IS IN LIEU OF ALL OTHER WARRANTIES, EXPRESS OR IMPLIED, INCLUDING THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE,
TO THE FULLEST EXTENT PERMITTED BY LAW.** Some jurisdictions do not allow
the exclusion of implied warranties, so this exclusion may not apply to you.
PART B — CLIENT SERVICES (ENTERPRISE APPLICATIONS, MOBILE APPS, GAMES)
10. Engagement and Statement of Work
Client Services are provided under a written SOW that describes scope,
deliverables, schedule, and fees. Each SOW is incorporated into these
Terms by reference. In the event of a conflict between an SOW and these
Terms, the SOW controls **only for the matters expressly addressed in that
SOW**.
11. Fees and Payment Schedule
- Unless otherwise stated in an SOW, fees are billed on a **fixed-price**
or **time-and-materials** basis as specified in the SOW.
- A deposit of **[50]%** is typically required before work begins, with
the balance due according to the milestones in the SOW or upon delivery.
- Invoices are payable within **[15] days** of issuance. Past-due amounts
may accrue interest at **1.5% per month** or the maximum rate permitted
by law, whichever is lower.
- Out-of-pocket expenses (third-party licenses, hosting, paid APIs, app
store fees, designer assets, cloud infrastructure) are billed at cost and
are Client's responsibility unless the SOW states otherwise.
12. Change Orders
Any change to the scope, deliverables, schedule, or fees stated in an SOW
requires a written change order signed by both parties. Work outside the
original SOW will not begin until a change order is executed and, if
applicable, the related deposit is paid.
13. Intellectual Property — Client Deliverables
Upon **full payment** of all fees and expenses due under the applicable
SOW, Company assigns to Client all right, title, and interest in the
custom-developed deliverables produced specifically for Client under that
SOW (the "Client Deliverables").
Until full payment is received, Company retains all rights in the Client
Deliverables, and Client has no license to use them in production.
14. Pre-Existing IP, Tools, and Third-Party Components
The Client Deliverables do not include:
- **Company Pre-Existing IP**: tools, libraries, frameworks, utilities,
templates, know-how, methodologies, and internal systems owned or
developed by Company before or independently of the SOW. Company grants
Client a perpetual, worldwide, non-exclusive, royalty-free license to use
the Company Pre-Existing IP solely as embedded in and necessary for the
use of the Client Deliverables.
- **Third-Party Components**: open-source software, commercial libraries,
and SaaS services. These are governed by their own license terms. Client
is responsible for compliance with those licenses.
15. Acceptance of Deliverables
Client has **[10] business days** after delivery of a milestone or final
deliverable to test it and provide written notice of any failure to
materially conform to the SOW. If no such notice is given within that
period, or if Client uses the deliverable in production, the deliverable
is deemed accepted.
If Client provides a timely non-conformance notice, Company will, within
a reasonable time, correct the non-conformance or, if correction is not
commercially feasible, refund the fees paid for that specific deliverable.
16. Client Services Warranty
Company warrants that Client Services will be performed in a professional
and workmanlike manner. For a period of **[30] days** after acceptance of
a deliverable, Company will correct, at no additional charge, any failure
of that deliverable to materially conform to the SOW. **EXCEPT AS STATED
IN THIS SECTION, CLIENT SERVICES AND DELIVERABLES ARE PROVIDED "AS IS"
WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED.**
17. Confidentiality
Each party may receive information from the other that is marked as
confidential or that a reasonable person would understand to be
confidential ("Confidential Information"). Each party will (a) protect
the other's Confidential Information using at least the same care it uses
to protect its own confidential information of like importance, and
(b) use the other's Confidential Information only for purposes of
performing or benefiting from the SOW. These obligations survive
termination for **[3] years**, except that trade secrets remain protected
indefinitely.
PART C — CONSUMER APPS AND GAMES
18. License to End Users
Consumer Apps and Games are licensed, not sold, to End Users. Subject to
your compliance with these Terms and the terms of the digital storefront
through which you acquire the Consumer App or Game, Company grants you a
personal, non-exclusive, non-transferable, revocable license to install
and use the Consumer App or Game on devices you own or control, solely
for your personal, non-commercial use.
19. Restrictions on Use
You may not:
- Copy, modify, distribute, sell, lease, sublicense, or create derivative
works of a Consumer App or Game, except as expressly permitted by
applicable law.
- Reverse-engineer, decompile, or disassemble a Consumer App or Game,
except to the extent applicable law expressly permits despite this
restriction.
- Remove, alter, or obscure any proprietary notice (copyright, trademark,
or other) contained in a Consumer App or Game.
- Use a Consumer App or Game to develop a competing product.
- Use a Consumer App or Game in violation of the storefront's terms of
service.
20. In-App Purchases and Advertising
Some Consumer Apps or Games may offer in-app purchases, subscriptions,
or advertising. When present, these are processed by the digital
storefront under its own terms. Company does not process consumer payments
directly for Consumer Apps and Games and does not have access to your
payment card information.
**For Consumer Apps or Games that are paid apps**: purchase is a one-time
charge processed by the storefront. Updates to a paid app are provided at
no additional charge to existing purchasers.
21. Consumer App Warranty and Support
To the fullest extent permitted by applicable law, Consumer Apps and
Games are provided **"AS IS"** and **"AS AVAILABLE"** without warranty of
any kind. We do not warrant that a Consumer App or Game will be
error-free, uninterrupted, or free of security vulnerabilities. Any
statutory warranty that cannot be excluded under applicable law remains
in force to the minimum extent required.
Support requests may be submitted to the support email listed for that
Consumer App or Game. Response times are best-effort.
22. Refunds for Consumer Apps and Games
Refunds are handled by the storefront through which you acquired the
Consumer App or Game (Apple App Store, Google Play, or otherwise) under
that storefront's refund policy. Company does not issue direct refunds
for storefront purchases.
PART D — COPYRIGHT AND INTELLECTUAL PROPERTY
23. Ownership of Company Content
All content on this website, in our marketing materials, and in our
Consumer Apps and Games — including but not limited to text, graphics,
illustrations, photographs, logos, icons, sound recordings, music, video,
software code, and the overall design and look-and-feel — is owned by
Company or its licensors and is protected under United States and
international copyright, trademark, and other intellectual property laws.
Except as expressly permitted by these Terms or by applicable law
(including fair use), you may not reproduce, distribute, publicly display
or perform, prepare derivative works from, or transmit any of our content
without Company's prior written permission.
24. Trademarks
NE Designworks, the Company logo, product names, and slogans are
trademarks of Company. All other trademarks appearing on the website, in
our apps, or in our marketing materials are the property of their
respective owners. Nothing in these Terms grants you any right to use any
Company trademark without our prior written permission.
25. Client Deliverables and Ownership
For custom software built under an SOW, ownership of the Client
Deliverables transfers to Client on full payment as described in
Section 13. Company retains ownership of Company Pre-Existing IP as
described in Section 14. This section does not modify the terms of any
signed SOW.
26. Third-Party Content and Open Source
Our Consumer Apps, Games, and Client Deliverables may include or link to
third-party content or open-source software. Such content is the property
of its respective owners and is governed by the terms and licenses under
which it is provided. Applicable open-source licenses are disclosed in
each product's about, help, or licensing screen.
27. User-Submitted Content
If you submit content to Company (feedback, suggestions, bug reports,
messages, forum posts, or other communications), you grant Company a
worldwide, non-exclusive, royalty-free, perpetual, irrevocable license to
use, reproduce, modify, publish, distribute, and display that content in
any medium for any purpose related to Company's business, without
attribution or compensation to you. You represent that you have all rights
necessary to grant this license and that the content does not infringe or
violate any third party's rights.
Company is not obligated to treat any submitted content as confidential.
28. DMCA — Copyright Infringement Notices
Company complies with the notice-and-takedown provisions of the Digital
Millennium Copyright Act (17 U.S.C. § 512). If you believe that content
made available on our website, or in one of our Consumer Apps or Games,
infringes your copyright, please send a written notice to our designated
DMCA agent that contains:
1. A physical or electronic signature of the copyright owner or an agent
authorized to act on their behalf.
2. Identification of the copyrighted work claimed to have been infringed.
3. Identification of the material claimed to be infringing, with
information sufficient to allow us to locate it (URL, screen, or file
name).
4. Contact information for the complaining party (address, telephone
number, and email address).
5. A statement that the complaining party has a good-faith belief that
the use of the material is not authorized by the copyright owner, its
agent, or the law.
6. A statement, under penalty of perjury, that the information in the
notice is accurate and that the complaining party is authorized to act
on behalf of the owner of the exclusive right that is allegedly
infringed.
We will respond to properly submitted notices as required by the DMCA,
which may include removing the allegedly infringing content and providing
a counter-notice procedure to the affected party.
Submitting a false or misleading DMCA notice may expose the sender to
liability for damages.
29. Counter-Notification
If you believe that material of yours was removed or disabled by mistake
or misidentification, you may submit a counter-notification to the
designated agent above, containing the elements required by 17 U.S.C.
§ 512(g)(3).
30. Repeat Infringers
Company will terminate access, accounts, or licenses of users determined
by Company, in appropriate circumstances, to be repeat infringers.
31. Reservation of Rights
All rights not expressly granted in these Terms are reserved by Company
or its licensors. No license under any copyright, patent, trademark,
trade secret, or other intellectual property right is granted by
implication, estoppel, or otherwise.
PART E — GENERAL TERMS
32. Disclaimer of Warranties
EXCEPT AS EXPRESSLY STATED IN THESE TERMS OR AN APPLICABLE SOW, THE
WEBSITE, GOODS, CLIENT SERVICES, CONSUMER APPS, AND GAMES ARE PROVIDED
"AS IS" AND "AS AVAILABLE" WITHOUT WARRANTY OF ANY KIND. WE DO NOT
WARRANT THAT THE WEBSITE OR ANY CONSUMER APP OR GAME WILL BE
UNINTERRUPTED, ERROR-FREE, OR FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS.
33. Limitation of Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, COMPANY'S TOTAL AGGREGATE
LIABILITY ARISING OUT OF OR RELATED TO THESE TERMS, THE WEBSITE, ANY
ORDER, ANY SOW, OR ANY CONSUMER APP OR GAME WILL NOT EXCEED THE GREATER
OF (A) THE AMOUNTS YOU PAID TO COMPANY IN THE **TWELVE (12) MONTHS**
PRECEDING THE EVENT GIVING RISE TO THE CLAIM, OR (B) **ONE HUNDRED
U.S. DOLLARS ($100)**.
IN NO EVENT WILL COMPANY BE LIABLE FOR INDIRECT, INCIDENTAL, SPECIAL,
CONSEQUENTIAL, EXEMPLARY, OR PUNITIVE DAMAGES, INCLUDING LOST PROFITS,
LOST DATA, OR BUSINESS INTERRUPTION, EVEN IF ADVISED OF THE POSSIBILITY
OF SUCH DAMAGES.
Some jurisdictions do not allow the limitation or exclusion of certain
liabilities, so these limits may not apply to you in full.
34. Indemnification
You agree to defend, indemnify, and hold harmless Company, its officers,
employees, and contractors from any third-party claim, loss, or expense
(including reasonable attorneys' fees) arising out of (a) your breach of
these Terms or an SOW, (b) your misuse of the Goods, deliverables,
Consumer Apps, or Games, (c) content, materials, or specifications you
provided to Company, or (d) your violation of any law or third-party
right, including intellectual property rights.
35. Governing Law and Disputes
These Terms are governed by the laws of the State of New Hampshire,
without regard to its conflict-of-laws rules. The parties consent to the
exclusive jurisdiction of the state and federal courts located in
Carroll County, New hampshire for any dispute that is not subject to
arbitration.
36. Force Majeure
Neither party is liable for any failure or delay in performance (other
than payment obligations) caused by events beyond its reasonable control,
including acts of God, natural disasters, war, terrorism, civil unrest,
labor disputes, supplier failures, pandemics, government action,
internet or utility outages, or storefront outages.
37. Modifications to Terms
We may update these Terms from time to time. The "Effective Date" at the
top will be updated, and material changes will be highlighted. Continued
use of the website, services, or Consumer Apps and Games after the
Effective Date constitutes acceptance. Changes do not apply retroactively
to Orders already accepted or SOWs already signed.
38. Severability
If any provision of these Terms is held invalid or unenforceable, the
remaining provisions remain in full force and effect.
39. Entire Agreement
These Terms, together with any applicable SOW and any policies referenced
herein (such as our Privacy Policy and the End User License terms in a
specific Consumer App or Game), constitute the entire agreement between
you and Company regarding the subject matter and supersede all prior
agreements, oral or written.
40. Notices and Contact
- General notices: info@nedesignworks.com
- Legal & DMCA notices: legal@nedesignworks.com
- App and game support: games@nedesignworks.com
Copyright © 2026 New England Design Works - All Rights Reserved.
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